namespace
AudioAudio playback.
Contents
- Reference
Audio import, playback and integration with SceneGraph.
This library depends on the OpenAL library. It is built if WITH_AUDIO
is enabled when building Magnum. To use this library with CMake, you need to request the Audio
component of the Magnum
package and link to the Magnum::Audio
target:
find_package(Magnum REQUIRED Audio) # ... target_link_libraries(your-app Magnum::Audio)
See Downloading and building and Usage with CMake for more information.
Additional plugins are built separately, see particular Audio::*Importer
class documentation, Downloading and building, Downloading and building plugins, Usage with CMake, Plugin usage with CMake and Loading and using plugins for more information.
Namespaces
- namespace Extensions
- Compile-time information about OpenAL extensions.
Classes
- class AbstractImporter
- Base for audio importer plugins.
- class AnyImporter
- Any audio importer plugin.
- class Buffer
- Sample buffer.
- class Context
- OpenAL context.
- class DrFlacImporter
- FLAC audio importer plugin using dr_flac.
- class DrWavImporter
- WAV audio importer plugin using dr_wav.
- class Extension
- Run-time information about OpenAL extension.
-
template<UnsignedInt dimensions>class Listener
- Listener.
-
template<UnsignedInt dimensions>class Playable
- Playable.
-
template<UnsignedInt dimensions>class PlayableGroup
- PlayableGroup.
- class Renderer
- Global renderer configuration.
- class Source
- Source.
- class StbVorbisImporter
- OGG audio importer plugin using stb_vorbis.
- class WavImporter
- WAV importer plugin.
Enums
- enum class BufferFormat: ALenum { Mono8 = AL_FORMAT_MONO8, Mono16 = AL_FORMAT_MONO16, Stereo8 = AL_FORMAT_STEREO8, Stereo16 = AL_FORMAT_STEREO16, MonoALaw = AL_FORMAT_MONO_ALAW_EXT, StereoALaw = AL_FORMAT_STEREO_ALAW_EXT, MonoMuLaw = AL_FORMAT_MONO_MULAW_EXT, StereoMuLaw = AL_FORMAT_STEREO_MULAW_EXT, MonoFloat = AL_FORMAT_MONO_FLOAT32, StereoFloat = AL_FORMAT_STEREO_FLOAT32, MonoDouble = AL_FORMAT_MONO_DOUBLE_EXT, StereoDouble = AL_FORMAT_STEREO_DOUBLE_EXT, Quad8 = AL_FORMAT_QUAD8, Quad16 = AL_FORMAT_QUAD16, Quad32 = AL_FORMAT_QUAD32, Rear8 = AL_FORMAT_REAR8, Rear16 = AL_FORMAT_REAR16, Rear32 = AL_FORMAT_REAR32, Surround51Channel8 = AL_FORMAT_51CHN8, Surround51Channel16 = AL_FORMAT_51CHN16, Surround51Channel32 = AL_FORMAT_51CHN32, Surround61Channel8 = AL_FORMAT_61CHN8, Surround61Channel16 = AL_FORMAT_61CHN16, Surround61Channel32 = AL_FORMAT_61CHN32, Surround71Channel8 = AL_FORMAT_71CHN8, Surround71Channel16 = AL_FORMAT_71CHN16, Surround71Channel32 = AL_FORMAT_71CHN32 }
- Buffer sample format.
Typedefs
- using Listener2D = Listener<2>
- Listener for two dimensional float scenes.
- using Listener3D = Listener<3>
- Listener for three dimensional float scenes.
- using Playable2D = Playable<2>
- Playable for two dimensional float scenes.
- using Playable3D = Playable<3>
- Playable for three dimensional float scenes.
- using PlayableGroup2D = PlayableGroup<2>
- Playable group for two dimensional float scenes.
- using PlayableGroup3D = PlayableGroup<3>
- Playable group for three dimensional float scenes.
Functions
- auto operator<<(Debug& debug, BufferFormat value) -> Debug&
- Debug output operator.
-
auto operator<<(Debug& debug,
Context::
HrtfStatus value) -> Debug& - Debug output operator.
-
auto operator<<(Debug& debug,
Renderer::
Error value) -> Debug& - Debug output operator.
-
auto operator<<(Debug& debug,
Renderer::
DistanceModel value) -> Debug& - Debug output operator.
-
auto operator<<(Debug& debug,
Source::
State value) -> Debug& - Debug output operator.
Enum documentation
enum class Magnum:: Audio:: BufferFormat: ALenum
Buffer sample format.
Enumerators | |
---|---|
Mono8 |
8-bit unsigned mono |
Mono16 |
16-bit signed mono |
Stereo8 |
8-bit interleaved unsigned stereo |
Stereo16 |
16-bit interleaved signed stereo |
MonoALaw |
8-bit mono A-Law Compressed Sound Format |
StereoALaw |
8-bit interleaved stereo A-Law Compressed Sound Format |
MonoMuLaw |
8-bit mono μ-Law Compressed Sound Format |
StereoMuLaw |
8-bit interleaved μ-Law Compressed Sound Format |
MonoFloat |
32-bit floating-point mono |
StereoFloat |
32-bit interleaved floating-point stereo |
MonoDouble |
64-bit floating-point mono |
StereoDouble |
64-bit interleaved floating-point stereo |
Quad8 |
8-bit unsigned quadrophonic |
Quad16 |
16-bit signed quadrophonic |
Quad32 |
32-bit interleaved floating-point quadrophonic |
Rear8 |
8-bit unsigned rear |
Rear16 |
16-bit signed rear |
Rear32 |
32-bit interleaved floating-point rear |
Surround51Channel8 |
8-bit unsigned 5.1 surround |
Surround51Channel16 |
16-bit signed 5.1 surround |
Surround51Channel32 |
32-bit interleaved floating-point 5.1 surround |
Surround61Channel8 |
8-bit unsigned 6.1 surround |
Surround61Channel16 |
16-bit signed 6.1 surround |
Surround61Channel32 |
32-bit interleaved floating-point 6.1 surround |
Surround71Channel8 |
8-bit unsigned 7.1 surround |
Surround71Channel16 |
16-bit signed 7.1 surround |
Surround71Channel32 |
32-bit interleaved floating-point 7.1 surround |
Typedef documentation
typedef Listener<2> Magnum:: Audio:: Listener2D
Listener for two dimensional float scenes.
typedef Listener<3> Magnum:: Audio:: Listener3D
Listener for three dimensional float scenes.
typedef Playable<2> Magnum:: Audio:: Playable2D
Playable for two dimensional float scenes.
typedef Playable<3> Magnum:: Audio:: Playable3D
Playable for three dimensional float scenes.
typedef PlayableGroup<2> Magnum:: Audio:: PlayableGroup2D
Playable group for two dimensional float scenes.
typedef PlayableGroup<3> Magnum:: Audio:: PlayableGroup3D
Playable group for three dimensional float scenes.
Function documentation
Debug& Magnum:: Audio:: operator<<(Debug& debug,
BufferFormat value)
Debug output operator.
Debug& Magnum:: Audio:: operator<<(Debug& debug,
Context:: HrtfStatus value)
Debug output operator.
Debug& Magnum:: Audio:: operator<<(Debug& debug,
Renderer:: Error value)
Debug output operator.
Debug& Magnum:: Audio:: operator<<(Debug& debug,
Renderer:: DistanceModel value)
Debug output operator.
Debug& Magnum:: Audio:: operator<<(Debug& debug,
Source:: State value)
Debug output operator.