class
SceneDataScene data.
Contents
Constructors, destructors, conversion operators
-
SceneData(std::
vector<UnsignedInt> children2D, std:: vector<UnsignedInt> children3D, const void* importerState = nullptr) explicit - Constructor.
- SceneData(const SceneData&) deleted
- Copying is not allowed.
- SceneData(SceneData&&) noexcept
- Move constructor.
Public functions
- auto operator=(const SceneData&) -> SceneData& deleted
- Copying is not allowed.
- auto operator=(SceneData&&) -> SceneData& noexcept
- Move assignment.
-
auto children2D() const -> const std::
vector<UnsignedInt>& - Two-dimensional child objects.
-
auto children3D() const -> const std::
vector<UnsignedInt>& - Three-dimensional child objects.
- auto importerState() const -> const void*
- Importer-specific state.
Function documentation
Magnum:: Trade:: SceneData:: SceneData(std:: vector<UnsignedInt> children2D,
std:: vector<UnsignedInt> children3D,
const void* importerState = nullptr) explicit
Constructor.
Parameters | |
---|---|
children2D | Two-dimensional child objects |
children3D | Three-dimensional child objects |
importerState | Importer-specific state |
const void* Magnum:: Trade:: SceneData:: importerState() const
Importer-specific state.
See AbstractImporter::