class
InputEventBase for input events.
Contents
Derived classes
- class KeyEvent
- Key event.
- class MouseEvent
- Mouse event.
- class MouseMoveEvent
- Mouse move event.
Constructors, destructors, conversion operators
- InputEvent(const InputEvent&) deleted
- Copying is not allowed.
- InputEvent(InputEvent&&) deleted
- Moving is not allowed.
Public functions
- auto operator=(const InputEvent&) -> InputEvent& deleted
- Copying is not allowed.
- auto operator=(InputEvent&&) -> InputEvent& deleted
- Moving is not allowed.
- void setAccepted(bool accepted = true)
- Set event as accepted.
- auto isAccepted() const -> bool constexpr
- Whether the event is accepted.
Function documentation
void Magnum:: Platform:: GlutApplication:: InputEvent:: setAccepted(bool accepted = true)
Set event as accepted.
If the event is ignored (i.e., not set as accepted), it might be propagated elsewhere, for example to another screen when using ScreenedApplication. By default is each event ignored and thus propagated.