OpenGex namespace
OpenGEX structure and property names.
Use these identifiers to access the document tree using the OpenDdl parser.
This library is built if WITH_OPENGEXIMPORTER is enabled when building Magnum Plugins. To use this library with CMake, you need to request the OpenGexImporter component of the MagnumPlugins package and link to the MagnumPlugins::OpenGexImporter target:
find_package(MagnumPlugins REQUIRED OpenGexImporter) # ... target_link_libraries(your-app MagnumPlugins::OpenGexImporter)
Enums
- enum (anonymous): Int { Animation, Atten, BoneCountArray, BoneIndexArray, BoneNode, BoneRefArray, BoneWeightArray, CameraNode, CameraObject, Clip, Color, Extension, GeometryNode, GeometryObject, IndexArray, Key, LightNode, LightObject, Material, MaterialRef, Mesh, Metric, Morph, MorphWeight, Name, Node, ObjectRef, Param, Rotation, Scale, Skeleton, Skin, Texture, Time, Track, Transform, Translation, Value, VertexArray }
- enum (anonymous): Int { applic, attrib, begin, clip, curve, end, front, index, key, kind, lod, material, morph, motion_blur, object, primitive, restart, shadow, target, texcoord, two_sided, type, visible }
Enum documentation
enum Magnum:: Trade:: OpenGex:: (anonymous): Int
| Enumerators | |
|---|---|
| Animation |
|
| Atten |
|
| BoneCountArray |
|
| BoneIndexArray |
|
| BoneNode |
|
| BoneRefArray |
|
| BoneWeightArray |
|
| CameraNode |
|
| CameraObject |
|
| Clip |
|
| Color |
|
| Extension |
|
| GeometryNode |
|
| GeometryObject |
|
| IndexArray |
|
| Key |
|
| LightNode |
|
| LightObject |
|
| Material |
|
| MaterialRef |
|
| Mesh |
|
| Metric |
|
| Morph |
|
| MorphWeight |
|
| Name |
|
| Node |
|
| ObjectRef |
|
| Param |
|
| Rotation |
|
| Scale |
|
| Skeleton |
|
| Skin |
|
| Texture |
|
| Time |
|
| Track |
|
| Transform |
|
| Translation |
|
| Value |
|
| VertexArray |
|
enum Magnum:: Trade:: OpenGex:: (anonymous): Int
| Enumerators | |
|---|---|
| applic |
|
| attrib |
|
| begin |
|
| clip |
|
| curve |
|
| end |
|
| front |
|
| index |
|
| key |
|
| kind |
|
| lod |
|
| material |
|
| morph |
|
| motion_blur |
|
| object |
|
| primitive |
|
| restart |
|
| shadow |
|
| target |
|
| texcoord |
|
| two_sided |
|
| type |
|
| visible |
|