Magnum::Math::Literals namespace

Math literals.

Contents

Literals for easy construction of angle and color values.

This library is built as part of Magnum by default. To use this library with CMake, you need to find the Magnum package and link to the Magnum::Magnum target:

find_package(Magnum REQUIRED)

# ...
target_link_libraries(your-app Magnum::Magnum)

See Downloading and building, Usage with CMake and Type system for more information.

Functions

auto operator"" _deg(long double value) -> Deg<Double> constexpr
Double-precision degree value literal.
auto operator"" _degf(long double value) -> Deg<Float> constexpr
Single-precision degree value literal.
auto operator"" _rad(long double value) -> Rad<Double> constexpr
Double-precision radian value literal.
auto operator"" _radf(long double value) -> Rad<Float> constexpr
Single-precision radian value literal.
auto operator"" _rgb(unsigned long long value) -> Color3<UnsignedByte> constexpr
8bit-per-channel linear RGB literal
auto operator"" _srgb(unsigned long long value) -> Vector3<UnsignedByte> constexpr
8bit-per-channel sRGB literal
auto operator"" _rgba(unsigned long long value) -> Color4<UnsignedByte> constexpr
8bit-per-channel linear RGBA literal
auto operator"" _srgba(unsigned long long value) -> Vector4<UnsignedByte> constexpr
8bit-per-channel sRGB + alpha literal
auto operator"" _rgbf(unsigned long long value) -> Color3<Float>
Float linear RGB literal.
auto operator"" _srgbf(unsigned long long value) -> Color3<Float>
Float sRGB literal.
auto operator"" _rgbaf(unsigned long long value) -> Color4<Float>
Float linear RGBA literal.
auto operator"" _srgbaf(unsigned long long value) -> Color4<Float>
Float sRGB + alpha literal.
auto operator"" _h(long double value) -> Half
Half-float literal.

Function documentation

Deg<Double> Magnum::Math::Literals::operator"" _deg(long double value) constexpr

Double-precision degree value literal.

Example usage:

Double cosine = Math::cos(60.0_deg);  // cosine = 0.5
Double cosine = Math::cos(1.047_rad); // cosine = 0.5

Deg<Float> Magnum::Math::Literals::operator"" _degf(long double value) constexpr

Single-precision degree value literal.

Example usage:

Float tangent = Math::tan(60.0_degf);  // tangent = 1.732f
Float tangent = Math::tan(1.047_radf); // tangent = 1.732f

Rad<Double> Magnum::Math::Literals::operator"" _rad(long double value) constexpr

Double-precision radian value literal.

See operator""_deg() for more information.

Rad<Float> Magnum::Math::Literals::operator"" _radf(long double value) constexpr

Single-precision radian value literal.

See operator""_degf() for more information.

Color3<UnsignedByte> Magnum::Math::Literals::operator"" _rgb(unsigned long long value) constexpr

8bit-per-channel linear RGB literal

Unpacks the literal into three 8-bit values. Example usage:

Color3ub a = 0x33b27f_rgb;  // {0x33, 0xb2, 0x7f}

Vector3<UnsignedByte> Magnum::Math::Literals::operator"" _srgb(unsigned long long value) constexpr

8bit-per-channel sRGB literal

Unpacks the literal into three 8-bit values without any colorspace conversion. Behaves identically to operator""_rgb() though it doesn't return a Color3 type to indicate that the resulting value is not linear RGB. Use this literal to document that given value is in sRGB. Example usage:

Math::Vector3<UnsignedByte> a = 0x33b27f_srgb;  // {0x33, 0xb2, 0x7f}

Color4<UnsignedByte> Magnum::Math::Literals::operator"" _rgba(unsigned long long value) constexpr

8bit-per-channel linear RGBA literal

Unpacks the literal into four 8-bit values. Example usage:

Color4ub a = 0x33b27fcc_rgba;   // {0x33, 0xb2, 0x7f, 0xcc}

Vector4<UnsignedByte> Magnum::Math::Literals::operator"" _srgba(unsigned long long value) constexpr

8bit-per-channel sRGB + alpha literal

Unpacks the literal into four 8-bit values without any colorspace conversion. Behaves identically to operator""_rgba() though it doesn't return a Color4 type to indicate that the resulting value is not linear RGBA. Use this literal to document that given value is in sRGB + alpha. Example usage:

Math::Vector4<UnsignedByte> a = 0x33b27fcc_srgba;   // {0x33, 0xb2, 0x7f, 0xcc}

Color3<Float> Magnum::Math::Literals::operator"" _rgbf(unsigned long long value)

Float linear RGB literal.

Unpacks the 8-bit values into three floats. Example usage:

Color3 a = 0x33b27f_rgbf;   // {0.2f, 0.698039f, 0.498039f}

Color3<Float> Magnum::Math::Literals::operator"" _srgbf(unsigned long long value)

Float sRGB literal.

Unpacks the 8-bit values into three floats and converts the color space from sRGB to linear RGB. See Color3::fromSrgb() for more information. Example usage:

Color3 a = 0x33b27f_srgbf;  // {0.0331048f, 0.445201f, 0.212231f}

Color4<Float> Magnum::Math::Literals::operator"" _rgbaf(unsigned long long value)

Float linear RGBA literal.

Unpacks the 8-bit values into four floats. Example usage:

Color4 a = 0x33b27fcc_rgbaf;    // {0.2f, 0.698039f, 0.498039f, 0.8f}

Color4<Float> Magnum::Math::Literals::operator"" _srgbaf(unsigned long long value)

Float sRGB + alpha literal.

Unpacks the 8-bit values into four floats and converts the color space from sRGB + alpha to linear RGBA. See Color4::fromSrgbAlpha() for more information. Example usage:

Color4 a = 0x33b27fcc_srgbaf;  // {0.0331048f, 0.445201f, 0.212231f, 0.8f}

Half Magnum::Math::Literals::operator"" _h(long double value)

Half-float literal.

See Half for more information.