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Virtual Testbed
Ship dynamics simulator for extreme conditions
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Public Types | |
| typedef Magnum::GL::Attribute< 0, Vector3 > | Position |
| typedef Magnum::GL::Attribute< 1, Float > | Wet |
| typedef Magnum::GL::Attribute< 2, Vector3 > | Normal |
Public Member Functions | |
| ShipShader & | setTransformationMatrix (const Magnum::Matrix4 &matrix) |
| ShipShader & | setProjectionMatrix (const Magnum::Matrix4 &matrix) |
| ShipShader & | setAmbientColor (const Color4 &color) |
| ShipShader & | setDiffuseColor (const Color4 &color) |
| ShipShader & | setSpecularColor (const Color4 &color) |
| ShipShader & | setShininess (Float shininess) |
| ShipShader & | setTransparency (Float transparency) |
| ShipShader & | setNormalMatrix (const Magnum::Matrix3 &matrix) |
| ShipShader & | setLightPosition (const Vector3 &light) |
Definition at line 14 of file ShipShader.hh.
1.8.15