Virtual Testbed
Ship dynamics simulator for extreme conditions
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Nearest neighbour weighted interpolation for 3-d fields. More...
#include <grid_interpolation.hh>
Public Types | |
using | return_type = Return |
using | vec3 = blitz::TinyVector< T, 3 > |
using | vertex_field = blitz::Array< return_type, 3 > |
using | index_type = blitz::TinyVector< int, 3 > |
using | grid_type = Grid< T, 3 > |
Public Member Functions | |
Linear_function_irregular (const vertex_field &points, const grid_type &grid) | |
return_type | operator() (const vec3 &x, const index_type &i00) |
Nearest neighbour weighted interpolation for 3-d fields.
Definition at line 180 of file grid_interpolation.hh.